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Clockmaker Analysis: The Game That Aged Like Fine Wine

Clockmaker Analysis: The Game That Aged Like Fine Wine

In our Clockmaker analysis, we cover retention, engagement, demographics, creatives and more to learn how it boomed 6 years after its release.
Call of Duty Analysis: How It Shot to the Top

Call of Duty Analysis: How It Shot to the Top

Call of Duty analysis – learn what made CoD Mobile a success and how it got 100 million downloads in the first week of its release.
AFK Arena Analysis: The Road to More Than 1 Million Daily Active Users

AFK Arena Analysis: The Road to More Than 1 Million Daily Active Users

In our AFK Arena analysis, read all about this game, from demographics, retention, ASO, to creative analysis and selected tips & tricks.
Homescapes Ads Analysis: Truth About Misleading Ads

Homescapes Ads Analysis: Truth About Misleading Ads

In our Homescapes ads analysis, we're dissecting this game's UA strategy - from demographics to creative analysis. Read all about it now.
Homescapes Monetization: A Strategy Worth $1.49 Billion

Homescapes Monetization: A Strategy Worth $1.49 Billion

We’re breaking down Homescapes monetization, from mechanics, purchase options to overall user experience – we’ve got it all covered. Read now
Rise of Kingdoms: Analyzing How It Became a $2 Billion Game

Rise of Kingdoms: Analyzing How It Became a $2 Billion Game

How to maximize monetization for mobile games? Check out Rise of Kingdoms monetization strategy and find out how to boost revenue generation.
Project Makeover Dissection: How It Brought Match-3 Back to Life

Project Makeover Dissection: How It Brought Match-3 Back to Life

How did Project Makeover reach the top charts in the competitive match-3 market? Find out in our in-depth dissection!
Archero Dissection: How it Became a Hit Mobile Game?

Archero Dissection: How it Became a Hit Mobile Game?

Habby shot their shoot with Archero and made it big time! Read all about Archero's advertising, monetization, and ASO Strategies!
Harry Potter: Hogwarts Mystery – Game Design Dissection

Harry Potter: Hogwarts Mystery – Game Design Dissection

This game plays like magic! Read about Harry Potter: Hogwarts Mystery advertising strategy, monetization, player types, ASO, and much more!
Genshin Impact Advertising Strategy Explained

Genshin Impact Advertising Strategy Explained

We’re dissecting Genshin Impact advertising strategy, Genshin Impact, revenue, how many people play Genshin Impact, and more!
Hay Day Dissection: How It Got to $1.2 Billion in Revenue?

Hay Day Dissection: How It Got to $1.2 Billion in Revenue?

Art, UI/UX, game mechanics, social features, etc. Read now to find out how Supercell set everything up to fine tune Hay Day monetization.
Lords Mobile  Analysis: How Did It Surpass $2 Billion in Revenue?

Lords Mobile Analysis: How Did It Surpass $2 Billion in Revenue?

We break down Lords Mobile user acquisition and monetization methods. Find out what they did to bring in massive revenue!
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